Stats & Attributes
From AnotherEidos R Wiki
(Redirected from Character Stats)
A character's stats determine their offensive (ATK, ASPD) and defensive capabilities (HP, DEF, RES), as well as how soon they can be deployed (Cost), how many they can block (Block), and how soon they can be redeployed if they are withdrawn (Reposition). Characters have different attributes that comprise their kit and give you an idea of how they are best used in a stage as well as how effective they'll be in that given role.
Refer to Tips and Tricks for supplementary info. This is part of Getting started.
For character's upgrading and progression systems, refer to Character Progression.
Character Stats[edit]
Attribute | |
---|---|
HP | The amount of damage a character can withstand. |
Attack | The strength of a character's damage or healing. It is subject to different calculations depending on it's attack type. |
Defense | How much physical damage the character can mitigate. |
Magic Resistance | How much magic damage the character can mitigate. |
Cost | How much Cost is needed to expend in order of the character to be deployed. |
Reposition Time | The amount of time in seconds a character will remain in cooldown after withdrawn before they are deployable again. |
Block Count | The amount of enemies a character can prevent from passing-through. Some enemies will consume more than one block count to be actually blocked. |
Attack Speed | The time interval in seconds between a character's attack or healing. Important to note an "increase in attack speed" technically means a decrease in this stat's value, thus decreasing it's attack interval. |
Bond | Indicates how many times a character is played in combat. Alternative variants of a character share this stat. It unlocks the character's gallery function. |
Intimacy | A stat related to Interaction, which can be increased by giving characters gifts. At certain intervals, small stat boosts are granted. |
Note: Defense and Magic Resistance can only mitigate a maximum of 75% damage.
Character Attributes[edit]
Attribute | |
---|---|
Rarity | A character's ceiling in terms of rank and level. A higher rarity character also requires more investment to boost. |
Class & Trait | A character's primary role or niche. Usually gives you a general idea on how they can be deployed, their attack type, their stat distribution, and how their skill may function. |
Nature | A unique passive skill that usually gives them a unique buff or function. May overlap with trait. |
Level | The character's current power level in a given rank. |
Rank | The indicator of how many times a character's level has reached max then reset back to 1. |
Proficiency | Indicator of how many times a character has received a proficiency upgrade, which provides small incremental stat boosts at the cost of character dupes and draco. |
Skills[edit]
Attribute | |
---|---|
Skill | The special ability of a character which can be activated in combat once a unit's SP requirement is reached. In its description, it may specify details like it being automatically activated when conditions are met, or if it can keep charges. |
Skill Level | Indicates the current power level of a skill. Skill level are capped according to the character's rank. |
SP | The resource used to activate skills. Most skills cap at their sp cost. SP recovers 1sp per second normally. Some characters' SP recovery is tied to the current accumulated COST in battle instead. |
Initial SP | The starting SP of a character when newly deployed. |
Skill Duration | How long a Skill is in effect. Some are instantaneous, while some last for a period. |
Skill Activation | There are two types: Auto and Manual. Auto will activate on its own once requirements are met, usually if the target is in range or the condition is met, like low HP. Manual requires the player to activate it on their own. |
Eidoi[edit]
Attribute | |
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Eidos | An equippable still which grants bonus stats, and in higher rarities provides an Eidos Skill. |
Eidos Level | Indicates the current power level of an eidos. It increases the stat buff a character receives when the eidos is equipped. |
Eidos Skill | An additional passive skill than an Eidos of rarity 5 or 6 can provide. Some have conditions to trigger like working only on certain Classes. |