Gaoh (Summer): Difference between revisions
From AnotherEidos R Wiki
No edit summary Tag: 2017 source edit |
No edit summary |
||
Line 6: | Line 6: | ||
|class = Vanguard | |class = Vanguard | ||
|country = Dragon King Isle | |country = Dragon King Isle | ||
|illustrator-link = | |illustrator-link = Thy Carker | ||
|release-date = 9/12/2025 | |release-date = 9/12/2025 | ||
|availability = Limited Scouting | |availability = Limited Scouting | ||
Line 12: | Line 12: | ||
|alternate-list = {{:Gaoh/alternate list}} | |alternate-list = {{:Gaoh/alternate list}} | ||
| filename = gaoh_(summer) | | filename = gaoh_(summer) | ||
| Good_name = | | Good_name = Adventurer's Guide to Being Popular | ||
}}{{Stats1 | }}{{Stats1 | ||
| filename = gaoh_(summer) | | filename = gaoh_(summer) | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = 1219 | ||
| hp max = | | hp max = 1602 | ||
| atk = | | atk = 435 | ||
| atk max = | | atk max = 580 | ||
| def = | | def = 176 | ||
| def max = | | def max = 235 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = | | cost = 10(0) | ||
| redeploy = | | redeploy = 50 | ||
| class = Vanguard | | class = Vanguard | ||
| block = | | block = 1 | ||
| atk spd = 1. | | atk spd = 1.25 | ||
| range type = none | | range type = none | ||
| display-header = | | display-header = | ||
Line 38: | Line 38: | ||
|trait = COST +1 per enemy defeated.<br>Reimburses Deploy COST upon withdrawal. | |trait = COST +1 per enemy defeated.<br>Reimburses Deploy COST upon withdrawal. | ||
|range type = 2 | |range type = 2 | ||
|nature name = | |nature name = Leading the Way | ||
|nature desc = | |nature desc = On first deployment, deploy COST is reduced to 0.<br>Not affected by Stage Effect [Deserted Island]. | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = | |bonus1 = Magic Resist +5 | ||
|bonus2 = | |bonus2 = Defense +7 | ||
|bonus3 = | |bonus3 = Defense +13 | ||
}} | }} | ||
Line 50: | Line 50: | ||
{{Skill | {{Skill | ||
| filename = gaoh_02 | | filename = gaoh_02 | ||
| name = | | name = Heavy Blade | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = | | effect = COST +8 and damage dealt with the next 3 attacks '''+100%''' (Activates Automatically).<br>For first activation, COST goes up an extra '''+4'''. | ||
| initsp = | | initsp = 10 | ||
| cost = | | cost = 30 | ||
| effect2 = | | effect2 = COST +8 and damage dealt with the next 3 attacks '''+120%''' (Activates Automatically).<br>For first activation, COST goes up an extra '''+4'''. | ||
| initsp2 = | | initsp2 = 10 | ||
| cost2 = | | cost2 = 30 | ||
| effect3 = | | effect3 = COST +8 and damage dealt with the next 3 attacks '''+140%''' (Activates Automatically).<br>For first activation, COST goes up an extra '''+5'''. | ||
| initsp3 = | | initsp3 = 10 | ||
| cost3 = | | cost3 = 30 | ||
| effect4 = | | effect4 = COST +8 and damage dealt with the next 3 attacks '''+160%''' (Activates Automatically).<br>For first activation, COST goes up an extra '''+5'''. | ||
| initsp4 = | | initsp4 = 10 | ||
| cost4 = | | cost4 = 30 | ||
| effect5 = | | effect5 = COST +8 and damage dealt with the next 3 attacks '''+180%''' (Activates Automatically).<br>For first activation, COST goes up an extra '''+6'''. | ||
| initsp5 = | | initsp5 = 10 | ||
| cost5 = | | cost5 = 30 | ||
| effect6 = | | effect6 = COST +8 and damage dealt with the next 3 attacks '''+210%''' (Activates Automatically).<br>For first activation, COST goes up an extra '''+6'''. | ||
| initsp6 = | | initsp6 = 10 | ||
| cost6 = | | cost6 = 30 | ||
| effect7 = | | effect7 = COST +8 and damage dealt with the next 3 attacks '''+240%''' (Activates Automatically).<br>For first activation, COST goes up an extra '''+7'''. | ||
| initsp7 = | | initsp7 = 10 | ||
| cost7 = | | cost7 = 30 | ||
|upgrade=VanguardSkill6}} | |upgrade=VanguardSkill6}} | ||
==Interactions== | ==Interactions== | ||
{{Dialogue | {{Dialogue | ||
|Win = | |Win = Yay, I win again! Let's all get intimate and dance the night away! | ||
|Lose = | |Lose = Aw, crap! We failed the quest! Oh well, the past is the past. We'll just try harder next time! | ||
|Interaction #1 = | |Interaction #1 = | ||
|Interaction #2 = | |Interaction #2 = | ||
Line 92: | Line 92: | ||
}} | }} | ||
{{Dialogue Summer | {{Dialogue Summer | ||
| 1= | | 1= Wanna go on a midsummer adventure with me?! I'll escort you around! How does that sound?! | ||
| 2= | | 2= Let's round up our buds and have a party! That includes you! We're gonna dance the night away! | ||
| 3= | | 3= You serious about having a barbecue on the beach?! You can't just eat stuff like this! Let's go on a hunt to get the grub we need! | ||
| 4= | | 4= I want us to have another campfire. That was like, so freakin' fun! | ||
| 5= | | 5= Hey, bro! Are you lookin' for a boyfriend?!<br>How about me? I'd be perfect for ya! | ||
| 6= | | 6= Wow! This life jacket looks so sick! I won't have to worry anymore when I go out to have fun in the ocean! Thanks so much! | ||
| 7= | | 7= Yep, yep! This ice cream is so delicious! This alone makes leaving my island so worth it! | ||
| 8= | | 8= Whoa-ho, this swimsuit is pretty sick! It's basically just a few strings! You gotta be out of your mind! Grahahaha! | ||
| 9= | | 9= I tried making a bed with leaves! It's actually pretty cool and cozy. Hey, let's take a nap together! | ||
| 10= | | 10= Jackpot! These bananas look divine! H-hey, let's gobble 'em up together! That'll make 'em taste even btter! | ||
}} | }} | ||