Getting started: Difference between revisions
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''As of Dec 2023, Nox client of Another Eidos is no longer supported. Still, you may want to run an emulator because of the benefits of using macros.'' | ''As of Dec 2023, Nox client of Another Eidos is no longer supported. Still, you may want to run an emulator because of the benefits of using macros.'' | ||
== Creating an Account == | == Creating an Account and Initial Gameplay == | ||
An account is required to play the game and is the means which your progression is bound. You bind an email to your account and you must verify it before being able to play. | An account is required to play the game and is the means which your progression is bound. You bind an email to your account and you must verify it before being able to play. | ||
=== Username === | === Username === | ||
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After 0-3, despite having multiple new nodes appear, only 0-4 is mandatory. Clearing 0-4 will unlock the rest of the game, and accessing the main menu for the first time will grant you a free x10 Edgar Freebie Tickets among other rewards, as well as your first daily login reward. You use the acquired tickets to on the game's [[Scouting (Gacha System)]] | After 0-3, despite having multiple new nodes appear, only 0-4 is mandatory. Clearing 0-4 will unlock the rest of the game, and accessing the main menu for the first time will grant you a free x10 Edgar Freebie Tickets among other rewards, as well as your first daily login reward. You use the acquired tickets to on the game's [[Scouting (Gacha System)]] | ||
==== Rerolling ==== | |||
If you're hoping to reroll accounts, the best practice is to use salted e-mails. You can log out via Main Menu>Settings> Support>Log Out>Confirm. | |||
It takes less than 2 minutes to clear the mandatory tutorial (0-3) and skip stories (up to 0-4) in order to get your first 10 pull, and be able to log out. | |||
== Gameplay Loop == | == Gameplay Loop == | ||
First time clearing of quests give you x1 Dragon Vein Stone, and if the quest has a challenge mode, an additional x1 Dragon Vein Stone is | * When logging-in for the day, you will receive daily [[Login Rewards]]. | ||
* You will be utilizing a resource called [[Stamina]], which regenerates 1 stamina/6 seconds, in order to play battle stages. | |||
** You play stages in order to either progress the Main Storyline or Farm for event currency for on-going events. | |||
*** Main Storyline quests are meant to be cleared only once and usually reward stamina recovery on first clear. | |||
*** Event quests tend to be top priority especially when high value items are still unclaimed. Refer to [[Event Shop]] for more information. | |||
** First time clearing of quests give you x1 Dragon Vein Stone, and if the quest has a challenge mode, an additional x1 Dragon Vein Stone is rewarde | |||
*** Once you clear a battle quest with 3 stars, you'll able to use a Skip Ticket in order to skip combat in getting rewards. | |||
* A common item drop called Flyers are also rewarded which can be used to scout low rarity units. | |||
** Their dupes are typically best used to be converted into Ether and used in the ether shop which has various shop items that refresh over time. See [[Ether Exchange Shop]]. | |||
* You do battle content to farm gacha currency, as well as progression materials for your units. See [[Character Progression]] for additional info. | |||
== | == Battle System and Team-Building == | ||
Generally, you will bring a party of at most 12 characters in combat. When it starts, you generate a resource called Cost, which you spend to deploy characters in eligible tiles. Your characters will combat incoming enemies spawning from their base (in red) or help support and sustain their allies. You have a certain number of Lives that you have to protect from enemies reaching your base, and expending all of them leads to the game being over. | |||
There is a star system that rates your performance for the battle. For normal combat, you gain a max of 3 stars. You lose a star when you lose one life or allow one character to die from an enemy attack. On Challenge maps, you gain 4 stars for completing it regardless of your performance. The goal of the fight is to keep enemies from killing any allies and keep enemies from leaking into your base (in blue). | |||
You can check [[The Battle System]] for a better understanding. | |||
=== Classes === | === Classes === | ||
Characters are sorted into classes, which suggest their primary niche in battle. | Characters are sorted into classes, which suggest their primary niche in battle. | ||
* [[Vanguard|Vanguards]], [[Fighter|Fighters]], and [[Guard|Guards]] are usually melee units placed on low ground that provide choke points for enemies, while [[Shooter|Shooters]] and [[Caster|Casters]] are usually ranged units placed on high ground solely to dish out damage and reach aerial enemies. | * [[Vanguard|Vanguards]], [[Fighter|Fighters]], and [[Guard|Guards]] are usually melee units placed on low ground that provide choke points for enemies, while [[Shooter|Shooters]] and [[Caster|Casters]] are usually ranged units placed on high ground solely to dish out damage and reach aerial enemies. | ||
* [[Healer|Healers]] are high-ground units that solely recover allies' HP in their range. | * [[Healer|Healers]] are high-ground units that solely recover allies' HP in their range. | ||
* Lastly, [[Stranger|Strangers]] and [[Support|Supporters]] are a mixed bag of different units that provide unique buffs/debuffs or ways to deal damage. | * Lastly, [[Stranger|Strangers]] and [[Support|Supporters]] are a mixed bag of different units that provide unique buffs/debuffs or ways to deal damage. | ||
In each class, there are exceptions, of course, such as [[Robin]], a [[Support|Supporter]] who can match the performance of a [[Healer]], or [[Kagura]], a [[Healer]] who can be placed on low ground. | In each class, there are exceptions, of course, such as [[Robin]], a [[Support|Supporter]] who can match the performance of a [[Healer]], or [[Kagura]], a [[Healer]] who can be placed on low ground. | ||
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For more in depth analysis look here: [[Tips and Tricks]]. | For more in depth analysis look here: [[Tips and Tricks]]. | ||
== Quest Priority == | == Quest Priority == | ||
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* [[Exploration Quests]] (for first clear, or if needed). | * [[Exploration Quests]] (for first clear, or if needed). | ||
== | == Gacha Mechanics == | ||
The main ways of summoning new characters are via Scouting using tickets or dragon stones, and using recruitment flyers. You can find more in-depth info here: [[Scouting]]. | The main ways of summoning new characters are via Scouting using tickets or dragon stones, and using recruitment flyers. You can find more in-depth info here: [[Scouting]]. | ||
'''Rarities''' | '''Rarities''' | ||
* 1★ are gray, 2★ are green, 3★ are blue, 4★ are purple, 5★ are yellow, 6★ are orange. You are generally expected to amass 1★ to 3★ units from flyer farming while typically getting 4★ in scouting. The power level of units is not clearly defined by their rarity. Lower-rarity units are often made to be good at doing one thing really well, while higher-rarity units serve to do a lot more than expected of their class. You usually care more about rarities simply on how easy it is for you to get a desired unit for their stills. | * 1★ are gray, 2★ are green, 3★ are blue, 4★ are purple, 5★ are yellow, 6★ are orange. You are generally expected to amass 1★ to 3★ units from flyer farming while typically getting 4★ in scouting. The power level of units is not clearly defined by their rarity. Lower-rarity units are often made to be good at doing one thing really well, while higher-rarity units serve to do a lot more than expected of their class. You usually care more about rarities simply on how easy it is for you to get a desired unit for their stills. | ||
'''Dragon Stones''' | '''Dragon Stones''' | ||
* Dragon Stones are used to pull for units at a rate of 4:1. You can use 40 to get 10 at the same time. | * Dragon Stones are used to pull for units at a rate of 4:1. You can use 40 to get 10 at the same time. | ||
* You get Dragon Stones from the first time clear 3-star and 4-star maps. | * You get Dragon Stones from the first time clear 3-star and 4-star maps. | ||
* [[Login Rewards]] and occasional campaigns are also possible sources. | * [[Login Rewards]] and occasional campaigns are also possible sources. | ||
* You will also get 4 Dragon Stones per maintenance, plus more if the maintenance is extended. | * You will also get 4 Dragon Stones per maintenance, plus more if the maintenance is extended. | ||
'''Edgar's Freebie Ticket''' | '''Edgar's Freebie Ticket''' | ||
* A freebie ticket allows you one pull for units. | *A freebie ticket allows you one pull for units. | ||
* You get x10 from clearing the tutorial fight. | *You get x10 from clearing the tutorial fight. | ||
* Certain fights in the game give out these tickets as rewards, such as 100-enemy challenge maps. | *Certain fights in the game give out these tickets as rewards, such as 100-enemy challenge maps. | ||
'''Flyers''' | '''Flyers''' | ||
* Flyers are gained from any non-exploration level. They can be used to pull any unit from the release of the game. | |||
* Flyers are gained from any non-exploration level. They can be used to pull any | |||
* There are varying color rarities of them, which only dictate if a flyer can pull 1/100th (gray), 1 (green), 2 (blue), or 3 (purple) per flyer. | * There are varying color rarities of them, which only dictate if a flyer can pull 1/100th (gray), 1 (green), 2 (blue), or 3 (purple) per flyer. | ||
* This is the only way to get 1★ and 2★ units, and they are competent enough for any of the present content when used correctly. | * This is the only way to get 1★ and 2★ units, and they are competent enough for any of the present content when used correctly. | ||
* It is possible to get a 4★ to 6★ unit through this, but the odds are very slim. | * It is possible to get a 4★ to 6★ unit through this, but the odds are very slim. | ||
==Player Profile== | ==Player Profile== | ||
On your profile, you will see your basic player details. | On your profile, you will see your basic player details. |
Revision as of 08:14, 28 June 2025
This serves as a brief guide to AnotherEidos R's installation and gameplay.
For general concerns about the game, you may check the FAQ to see if it has been answered there, or visit any of the community discords linked on the Contact Information page.
If you encounter bugs or have game-related feedback, you can always send a report or inquiry directly to the devs here.
What is AnotherEidos R?
AnotherEidos of Dragon Vein R (龍脈のアナザーエイドスR) is a tower defense game with adult VN elements. It's main draw will be it's porn scenes, and it's gameplay only secondary. It features a cast of mostly gay male characters with a decent ratio between humans, anthros, orcs, goblins, and the like. They all have porn scenes that may not necessarily involve the main character and may present kinks that may not be for everyone. As for the tower defense aspect, it is mostly easygoing outside of certain challenge quests, and does not demand a lot of time for the player.
You can check Characters for the roster of available characters in the game, and you can check CGs to see if your desired character has their porn scene implemented or not.
Installing the Game
Notes | PC / Mac | Android |
---|---|---|
Installer | The game installers for PC, Android, and Mac are found on the game's website, | |
Installation | For the PC Client, Windows will prevent installation due to the installer being an "unrecognized app."
You must click on "More Info" > "Run Anyway" to bypass this. |
For the Android Client, you need to enable "Install from Unknown Sources" from your Android menu (Settings > Security) in order to allow Android to install Habbit launcher.
Via this app, you will be able to register, log in, and update the game. Make sure to run this first before starting the game on fresh installs and updates. |
Updates | The "Anados" app itself handles the updates. | The "Habbit Launcher" app will handle updates. |
Account Management
|
Through "User Menu" button when logged out. | Through "User Menu" button when logged in the launcher, and would require you to login again. |
Logging Out | You log-out via the Settings menu accessed in the main UI page of the game, under the Support Tab |
As of Dec 2023, Nox client of Another Eidos is no longer supported. Still, you may want to run an emulator because of the benefits of using macros.
Creating an Account and Initial Gameplay
An account is required to play the game and is the means which your progression is bound. You bind an email to your account and you must verify it before being able to play.
Username
Once logging in, you will be prompted to enter your username. This will serve as the name for the game's protagonist, Gaia as well. This can be changed later through the Settings Menu.
Tutorials
The first set of stages are scripted stages that serves as tutorial for the game. It's important to note stages have descriptions that may also discuss game mechanics.
After 0-3, despite having multiple new nodes appear, only 0-4 is mandatory. Clearing 0-4 will unlock the rest of the game, and accessing the main menu for the first time will grant you a free x10 Edgar Freebie Tickets among other rewards, as well as your first daily login reward. You use the acquired tickets to on the game's Scouting (Gacha System)
Rerolling
If you're hoping to reroll accounts, the best practice is to use salted e-mails. You can log out via Main Menu>Settings> Support>Log Out>Confirm.
It takes less than 2 minutes to clear the mandatory tutorial (0-3) and skip stories (up to 0-4) in order to get your first 10 pull, and be able to log out.
Gameplay Loop
- When logging-in for the day, you will receive daily Login Rewards.
- You will be utilizing a resource called Stamina, which regenerates 1 stamina/6 seconds, in order to play battle stages.
- You play stages in order to either progress the Main Storyline or Farm for event currency for on-going events.
- Main Storyline quests are meant to be cleared only once and usually reward stamina recovery on first clear.
- Event quests tend to be top priority especially when high value items are still unclaimed. Refer to Event Shop for more information.
- First time clearing of quests give you x1 Dragon Vein Stone, and if the quest has a challenge mode, an additional x1 Dragon Vein Stone is rewarde
- Once you clear a battle quest with 3 stars, you'll able to use a Skip Ticket in order to skip combat in getting rewards.
- You play stages in order to either progress the Main Storyline or Farm for event currency for on-going events.
- A common item drop called Flyers are also rewarded which can be used to scout low rarity units.
- Their dupes are typically best used to be converted into Ether and used in the ether shop which has various shop items that refresh over time. See Ether Exchange Shop.
- You do battle content to farm gacha currency, as well as progression materials for your units. See Character Progression for additional info.
Battle System and Team-Building
Generally, you will bring a party of at most 12 characters in combat. When it starts, you generate a resource called Cost, which you spend to deploy characters in eligible tiles. Your characters will combat incoming enemies spawning from their base (in red) or help support and sustain their allies. You have a certain number of Lives that you have to protect from enemies reaching your base, and expending all of them leads to the game being over.
There is a star system that rates your performance for the battle. For normal combat, you gain a max of 3 stars. You lose a star when you lose one life or allow one character to die from an enemy attack. On Challenge maps, you gain 4 stars for completing it regardless of your performance. The goal of the fight is to keep enemies from killing any allies and keep enemies from leaking into your base (in blue).
You can check The Battle System for a better understanding.
Classes
Characters are sorted into classes, which suggest their primary niche in battle.
- Vanguards, Fighters, and Guards are usually melee units placed on low ground that provide choke points for enemies, while Shooters and Casters are usually ranged units placed on high ground solely to dish out damage and reach aerial enemies.
- Healers are high-ground units that solely recover allies' HP in their range.
- Lastly, Strangers and Supporters are a mixed bag of different units that provide unique buffs/debuffs or ways to deal damage.
In each class, there are exceptions, of course, such as Robin, a Supporter who can match the performance of a Healer, or Kagura, a Healer who can be placed on low ground.
For more information on Classes, check Class System.
Teambuilding
A well-balanced team that can work for most stages usually involves around 2-3 Vanguards and 2 Healers, and the rest, a mix of ranged and melee DPS (at least 2-3 for each.) Stalling via Guards is generally less optimal than bringing a unit with good DPS, like Fighters or high-rarity Vanguards. It is also good to note that the difficulty of the game does not require too much optimal party composition as long as all typical niches are covered.
The free units the game provides are all considerably good, especially Leonhart and Robin.
For more in depth analysis look here: Tips and Tricks.
Quest Priority
The game will open up for you to go through its various content called Quests. There are three types: Main Storyline Quests, Exploration Quests, and Event Quests.
You can prioritize clearing content based on the following:
- Currently on-going events. There is always an event running in the game, and it is the most cost-effective way to progress materials. You can refer to Event Shop for more info.
- Main Storyline. A lot of early story quests provide free additional Staminade drinks you can use to clear more content. It also gives a few free units; some are not pullable.
- Permanently open event, El Presidente.
- Exploration Quests (for first clear, or if needed).
Gacha Mechanics
The main ways of summoning new characters are via Scouting using tickets or dragon stones, and using recruitment flyers. You can find more in-depth info here: Scouting.
Rarities
- 1★ are gray, 2★ are green, 3★ are blue, 4★ are purple, 5★ are yellow, 6★ are orange. You are generally expected to amass 1★ to 3★ units from flyer farming while typically getting 4★ in scouting. The power level of units is not clearly defined by their rarity. Lower-rarity units are often made to be good at doing one thing really well, while higher-rarity units serve to do a lot more than expected of their class. You usually care more about rarities simply on how easy it is for you to get a desired unit for their stills.
Dragon Stones
- Dragon Stones are used to pull for units at a rate of 4:1. You can use 40 to get 10 at the same time.
- You get Dragon Stones from the first time clear 3-star and 4-star maps.
- Login Rewards and occasional campaigns are also possible sources.
- You will also get 4 Dragon Stones per maintenance, plus more if the maintenance is extended.
Edgar's Freebie Ticket
- A freebie ticket allows you one pull for units.
- You get x10 from clearing the tutorial fight.
- Certain fights in the game give out these tickets as rewards, such as 100-enemy challenge maps.
Flyers
- Flyers are gained from any non-exploration level. They can be used to pull any unit from the release of the game.
- There are varying color rarities of them, which only dictate if a flyer can pull 1/100th (gray), 1 (green), 2 (blue), or 3 (purple) per flyer.
- This is the only way to get 1★ and 2★ units, and they are competent enough for any of the present content when used correctly.
- It is possible to get a 4★ to 6★ unit through this, but the odds are very slim.
Player Profile
On your profile, you will see your basic player details.
Friend Code
The friend code is the ID that appears above your name. You can search and add players only if you have the full ID.
Codes are not case-sensitive. Having someone on your Friends list will make them appear in your Support.
Support
To set a unit as a Support, go to your profile and press the wrench on support/skills. There is currently no reward for getting your support picked or using someone else's support.
Supports are units you can take with you for that battle. You will get a pool of random Supports from players of a similar player level to you if you have no friends or less than 20 that fill in empty spaces. After using a specific Support, there will be a cooldown, preventing you from using it again for a while. The Supports will stay the same until they are shuffled at a later time.