Niche: Difference between revisions
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Created page with "Niches are specific gimmicks that a character's kit may build around with, as well as their potential role in a team." Tag: 2017 source edit |
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Niches are specific gimmicks that a character's kit may build around with, as well as their potential role in a team. | Niches are specific gimmicks that a character's kit may build around with, as well as their potential role in a team. | ||
These classifications are not official and provide only an approximation of what a character is capable of. | |||
<noinclude> | |||
=WIP= | |||
Implemented Niches: | |||
Summoner | |||
For-Changer | |||
Trap-Setter | |||
Large Unit | |||
Planned Niches: | |||
Sustain DPS | |||
Burst DPS | |||
Critical Hit | |||
Insta-Kill | |||
Fast-Redeploy | |||
Tile Reposition | |||
Cost Generation | |||
Cost Depletion | |||
Crowd-Control | |||
Status Ailment | |||
Buffer | |||
Debuffer | |||
Self-Sustain | |||
Healer | |||
Defensive | |||
HP-Bond | |||
On-Deploy Effect | |||
AoE |