Latest revision |
Your text |
Line 1: |
Line 1: |
| == NEW CHARCATER TEMPLATE ==
| |
| <pre>
| |
| {{Infobox Character
| |
| | image = {{PAGENAME}}.png
| |
| | image2= FULL_{{PAGENAME}}_2.png
| |
|
| |
| |illustrator-link =
| |
| |class = Support
| |
| |country = Sepia
| |
|
| |
| |release-date = 12/31/2022
| |
|
| |
| |character-name = {{#explode:{{PAGENAME}}| |0}}
| |
| |character-title =
| |
| |rarity = 5
| |
|
| |
| |availability = Standard Scouting
| |
|
| |
| |filename = {{lc:{{PAGENAME}}}}
| |
| |Good_name =
| |
|
| |
| |alternate-list = {{:{{#explode:{{PAGENAME}}| |0}}/alternate list }}
| |
| }}
| |
| {{Stats
| |
| | filename = {{lc:{{PAGENAME}}}}
| |
| | lv max = 50
| |
| | hp =
| |
| | hp max =
| |
| | atk =
| |
| | atk max =
| |
| | def =
| |
| | def max =
| |
| | magic res =
| |
| | magic res max =
| |
| | cost =
| |
| | redeploy =
| |
| | class =
| |
| | block =
| |
| | atk spd =
| |
| }}
| |
| {{Stats1
| |
| | filename = {{lc:{{PAGENAME}}}}2
| |
| | lv max =
| |
| | hp =
| |
| | hp max =
| |
| | atk =
| |
| | atk max =
| |
| | def =
| |
| | def max =
| |
| | magic res =
| |
| | magic res max =
| |
| | cost =
| |
| | redeploy =
| |
| | class =
| |
| | block =
| |
| | atk spd =
| |
| |upgrade=Support Silver Rank 5
| |
| }}
| |
| {{CharDetail
| |
| |attack-reach =
| |
| |deploy-tile =
| |
| |damage-type =
| |
| |trait =
| |
| | range type =
| |
| |nature name =
| |
| |nature desc =
| |
| }}
| |
| {{Intimacy
| |
| |bonus1 =
| |
| |bonus2 =
| |
| |bonus3 =}}
| |
| ===Skills===
| |
|
| |
| {{Skill
| |
| | filename = {{lc:{{PAGENAME}}}}_01
| |
| | name =
| |
| | recovertype = auto
| |
| | casttype = auto
| |
| | initsp =
| |
| | effect =
| |
| | cost =
| |
| | initsp2 =
| |
| | effect2 =
| |
| | cost2 =
| |
| | initsp3 =
| |
| | effect3 =
| |
| | cost3 =
| |
| | effect4 =
| |
| | initsp4 =
| |
| | cost4 =
| |
| | effect5 =
| |
| | initsp5 =
| |
| | cost5 =
| |
| | effect6 =
| |
| | initsp6 =
| |
| | cost6 =
| |
| | effect7 =
| |
| | initsp7 =
| |
| | cost7 =
| |
| |range type =
| |
| |upgrade = SupportSkill5
| |
| }}
| |
|
| |
| ==Interactions==
| |
| {{Dialogue
| |
| |Win =
| |
| |Lose =
| |
| |Rank Up =
| |
| |Interaction #1 =
| |
| |Interaction #2 =
| |
| |Interaction #3 =
| |
| |Interaction #4 =
| |
| |Interaction #5 =
| |
| |Gift Box #1 =
| |
| |Gift Box #2 =
| |
| |Gift Box #3 =
| |
| |Gift Box #4 =
| |
| |Gift Box #5 =
| |
| }}{{Dialogue Valentines
| |
| |1=
| |
| |2=
| |
| |3=
| |
| |4=
| |
| |5=
| |
| |6=
| |
| |7=
| |
| |8=
| |
| |9=
| |
| |10=
| |
| }}{{Dialogue Summer
| |
| |1=
| |
| |2=
| |
| |3=
| |
| |4=
| |
| |5=
| |
| |6=
| |
| |7=
| |
| |8=
| |
| |9=
| |
| |10=
| |
| }}
| |
|
| |
| ==In other languages==
| |
| {| class="wikitable"
| |
| !
| |
| !Japanese
| |
| !Traditional Chinese
| |
| !
| |
| !Japanese
| |
| !Traditional Chinese
| |
| |}
| |
|
| |
| =Trivia=
| |
|
| |
|
| |
| ==Notes==
| |
|
| |
| </pre>
| |
|
| |
|
| |
|
| |
|
| |
|
| |
| == WIKI MAINTENANCE TO DO LIST ==
| |
| <s>1) Create character/fs pages: missing is caster, healer and support</s>
| |
|
| |
| 2) Create character/eidos pages
| |
|
| |
| 3) Create character/eidos list and character/alternate list pages
| |
|
| |
| 4) update how infobox works so it uses these updates, so that alternate character pages do not need to be updated etc
| |
|
| |
| 5) Remove more redundancies in infobox due to spaghetti code
| |
| current
| |
| <pre>
| |
| {{Infobox Character
| |
| |image = rasho.png
| |
| |illustrator-link = [https://twitter.com/dkqthf ABSOL]
| |
| |class = Vanguard
| |
| |country = Yamato
| |
| |release-date = 01/10/2022
| |
| |rarity = 6 Stars ☆☆☆☆☆☆
| |
| |character-name = Rasho
| |
| |character-title = Half-Demon
| |
| |image2 = FULL_Rasho_2.png
| |
| |availability = Standard Scouting
| |
| |release-year = 2022
| |
| |alternate-list = {{Infobox Alternate List|Variants = {{Character FS | char=Rasho| class=Vanguard|rarity=☆☆☆☆☆☆}}{{Character FS | char=Rasho (Awakened) | class=Guard|rarity=☆☆☆☆☆☆|limited=}} }}
| |
| |eidos-list = {{Infobox Eidos List| Eidos= {{Eidos WF | rarity = ☆☆☆☆☆☆| eidos-name = Demon Breaking Him In for the New Year| eidos-num = 6003}} }}
| |
| | filename = rasho
| |
| | Good_name = Moonlight Blade
| |
| }}
| |
| </pre>
| |
| planned:
| |
| <pre>
| |
| {{Infobox Character
| |
| |character-name = {{Array|get|{{{PAGENAME}}}| |1}} could include logic where it does this if blank, and takes in an input in case character name is more than one word
| |
| |character-title = Half-Demon
| |
| |image-list = {{:{{{PAGENAME}}}/image list}}
| |
| |class = Vanguard
| |
| |country = Yamato
| |
| |release-date = 01/10/2022 *release year will be retrieved using {{Array|get|{{{release-date}}}|/|3}}
| |
| |illustrator-link = [https://twitter.com/dkqthf ABSOL] * might opt for something like {{:illustrator/ABSOL}} for links?
| |
| |rarity = 6 * would ideally still display the star rarity, might just take the switch case approach, but the filling yup template the stars has always been a headache
| |
| |availability = Standard Scouting
| |
| |Good_name = Moonlight Blade *good's image naming logic is pretty good alr and just needs character-name proccessed with {{lc:string}}
| |
| }}
| |
| * alternate and eidos list will be assumed to exist and create pages otherwise to hide broken links.
| |
| </pre>
| |
|
| |
|
| |
| 6) Standardize all infoboxes somehow (in terms of template structure or css or smth
| |
|
| |
| 7) Standardizing stat template - work for units that start with silver or bronze. Units that only has bronze. And accommodate future gold rank better without needing a new "stat2" template. [[Template:Stat Table]]
| |
|
| |
| == Features to add/consider ==
| |
| 1) Adding Still info on character pages
| |
|
| |
| 2) turn form change/summon to tabs and add a category tag for them
| |
|
| |
| 3)
| |
|
| |
| ==stat update==
| |
| {{Stat Table| cells =
| |
| {{Stat Table Cell
| |
| | filename = rasho
| |
| |rank = bronze
| |
| | lv max = 50
| |
| | hp = 920
| |
| | hp max = 1106
| |
| | atk = 252
| |
| | atk max = 361
| |
| | cost = 13
| |
| | redeploy = 70
| |
| | class = Vanguard
| |
| | def = 165
| |
| | def max = 338
| |
| | block = 1
| |
| | magic res = 0
| |
| | magic res max = 0
| |
| | atk spd = 1.05
| |
| }}
| |
| {{Stat Table Cell
| |
| | filename = rasho
| |
| |rank = silver
| |
| | lv max = 50
| |
| | hp = 920
| |
| | hp max = 1106
| |
| | atk = 252
| |
| | atk max = 361
| |
| | cost = 13
| |
| | redeploy = 70
| |
| | class = Vanguard
| |
| | def = 165
| |
| | def max = 338
| |
| | block = 1
| |
| | magic res = 0
| |
| | magic res max = 0
| |
| | atk spd = 1.05
| |
| }}
| |
| | update= Vanguard Silver Rank 6
| |
| }}
| |
|
| |
| fix rank up and skill table to no longer need convoluted templates
| |
| https://anothereidos.wikioasis.org/wiki/Template:Rank_Up_Table
| |
| https://anothereidos.wikioasis.org/wiki/Template:Skill_Upgrade_Table
| |
|
| |
| ==Vanguard== | | ==Vanguard== |
| Early game lane holders, with moderate stats: Average to above average offense, average to low defense, and lowest costs in the game. All Vanguards generate cost on kill, and reimburse cost when withdrawn (save for a few exceptions.)
| | ==Skill Charger== |
| ===Skill Charger===
| |
| Prioritizes generating cost, dealing damage is a bonus.
| |
| {{:Amorey (Summer)/fs}}{{:Habaki (Setsubun)/fs}} | | {{:Amorey (Summer)/fs}}{{:Habaki (Setsubun)/fs}} |
| {{:Rook/fs}}{{:Ragnar/fs}}{{:Ala' ad-Din/fs}}{{:Todolf/fs}}{{:Farouk/fs}} | | {{:Rook/fs}}{{:Ragnar/fs}}{{:Ala' ad-Din/fs}}{{:Todolf/fs}}{{:Farouk/fs}} |
| {{:Lute/fs}}{{:Seals/fs}} | | {{:Lute/fs}}{{:Seals/fs}} |
| {{:Company Employee/fs}}{{:Obsidonian Cavalry/fs}}{{:Goblin Rider/fs}} | | {{:Goblin Rider/fs}}{{:Company Employee/fs}}{{:Obsidonian Cavalry/fs}} |
| ===Kill Charger===
| | ==Kill Charger== |
| Prioritizes increasing dps and late game viability.
| | {{:Bashkar/fs}}{{:Rasho/fs}}{{:Kafka/fs}}{{:Rougarou/fs}}{{:Jinnosuke (Awakened)/fs}}{{:Bart/fs}}{{:Solve (Awakened)/fs}} |
| {{:Bashkar/fs}}{{:Rasho/fs}}{{:Kafka/fs}}{{:Jinnosuke (Awakened)/fs}}{{:Bart (Awakened)/fs}}{{:Solve (Awakened)/fs}} | |
| {{:Barlitz/fs}}{{:Rai (Summer)/fs}}{{:Hellion (Young)/fs}}{{:Yuno/fs}}{{:Leonhart (Awakened)/fs}}{{:Lyon/fs}}{{:FullHouse/fs}}{{:Tilikum/fs}}{{:Calhoun/fs}} | | {{:Barlitz/fs}}{{:Rai (Summer)/fs}}{{:Hellion (Young)/fs}}{{:Yuno/fs}}{{:Leonhart (Awakened)/fs}}{{:Lyon/fs}}{{:FullHouse/fs}}{{:Tilikum/fs}}{{:Calhoun/fs}} |
| {{:Kongoh/fs}} | | {{:Kongoh/fs}} |
| {{:Gambler/fs}}{{:Seahorse/fs}}{{:Dark Ninja/fs}} | | {{:Rogue Adventurer/fs}} {{:Gambler/fs}}{{:Seahorse/fs}}{{:Dark Ninja/fs}} |
| | | ==Transformer (Vanguard)== |
| ===Transformer (Vanguard)===
| | {{:Zed/fs}}{{:Dickert/fs}} |
| Vanguards that change classes, which may hamper their trait of cost generators in favor of being dps.
| | ==Summoner (Vanguard)== |
| {{:Rasho/fs}}{{:Rougarou/fs}}{{:Zed/fs}}
| |
| {{:Dickert/fs}} | |
| ===Summoner (Vanguard)===
| |
| Vanguards that summon other units, which usually hampers their trait of cost generating in favor of more dps.
| |
| {{:Seals (Awakened)/fs}}{{:Billford (Awakened)/fs}} | | {{:Seals (Awakened)/fs}}{{:Billford (Awakened)/fs}} |
| {{:Pollon & Orta/fs}} | | {{:Pollon & Orta/fs}} |
| ===Redeploy===
| | ==Redeploy== |
| Vanguards that are most empowered when newly deployed. They must be withdrawn in order to trigger their skills again, and typically do not refund cost.
| |
| {{:Tetsubo/fs}} | | {{:Tetsubo/fs}} |
| {{:Domino/fs}}{{:Garold/fs}} | | {{:Domino/fs}}{{:Garold/fs}} |
| {{:Rogue Adventurer/fs}}
| |
|
| |
| ==Shooter==
| |
| High Ground physical dps units that prioritize aerial enemies. Stat-wise: Above average to high dps, low defense, and usually low to average cost. They often deal damage through multiple fast hits and ideal for medium to low defense enemies.
| |
| ==Ground Shooter==
| |
| Deployed on ground tiles
| |
| {{:Kazard/fs}}
| |
| {{:Obsidonian Artillery/fs}}
| |
| {{:Bandit Ballista/fs}}
| |
|
| |
| ==Standard Shooter==
| |
| Generalist shooters with Fast ASPD and a standard range to reach most threats.
| |
| {{:Marion (Summer)/fs}}{{:Amorey (Half-Anniversary)/fs}}
| |
| {{:Bionic Golem θ/fs}}{{:Billford (Summer)/fs}}{{:Wrecker/fs}}{{:Amorey/fs}}
| |
| {{:Orc Shooter/fs}}{{:Pays Blanc Archer/fs}}{{:Goblin Archer/fs}}{{:Archer Mummy/fs}}{{:Obsidonian Archer/fs}}
| |
| ===Outliers===
| |
| {{:Leonhart (Summer)/fs}}{{:Harold/fs}}{{:Siddeley (Summer)/fs}}{{:Chabeau (Awakened)/fs}}{{:Walther/fs}}
| |
|
| |
| ==Rapid-fire Shooter==
| |
| Very Fast ASPD, variant-ranged shooters often meant to deal with multiple low def enemies.
| |
| {{:Magritte/fs}}
| |
| {{:Barlitz (Awakened)/fs}}{{:Harimau/fs}}
| |
| {{:Aerial Goblin/fs}}{{:Pirate Musketeer/fs}}
| |
| {{:Blue Ninja/fs}}
| |
|
| |
| ==Marksman==
| |
| Slow ASPD, Wide Range, High Atk to counter higher def enemies.
| |
| {{:Wrecker (Awakened)/fs}}{{:Fu (Summer)/fs}}{{:Pino/fs}}
| |
| {{:Alcyon/fs}} {{:Corca (Valentine)/fs}}
| |
| {{:Nitro/fs}}
| |
| {{:Steam Merchant/fs}}
| |
| {{:Octopoid Sea Dweller/fs}}
| |