User:Bejeebs: Difference between revisions

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==Vanguard==
==Vanguard==
Early game lane holders, with moderate stats: Low HP, above average offense, average to low defense, and lowest costs in the game. All Vanguards generate cost on kill, and reimburse cost when withdrawn (save for a few exceptions.)  
Early game lane holders, with moderate stats: Average to above average offense, average to low defense, and lowest costs in the game. All Vanguards generate cost on kill, and reimburse cost when withdrawn (save for a few exceptions.)  
===Skill Charger===
===Skill Charger===
Prioritizes generating cost, dealing damage is a bonus.
Prioritizes generating cost, dealing damage is a bonus.
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{{:Tetsubo/fs}}
{{:Tetsubo/fs}}
{{:Domino/fs}}{{:Garold/fs}}
{{:Domino/fs}}{{:Garold/fs}}
==Shooter==
High Ground physical dps units that prioritize aerial enemies. Stat-wise: Above average to high dps, low defense, and usually low to average cost. They often deal damage through multiple fast hits and ideal for medium to low defense enemies.
==Ground Shooter==
{{:Kazard/fs}}
{{:Bandit Ballista/fs}}{{:Obsidonian Artillery/fs}}
===Standard Shooter===
Standard shooter range with attack interval roughly more than 1 second.
{{:Marion (Summer)/fs}}{{:Magritte/fs}}{{:Leonhart (Summer)/fs}}{{:Amorey (Half-Anniversary)/fs}}
{{:Bionic Golem θ/fs}}{{:Billford (Summer)/fs}}{{:Harimau/fs}}{{:Wrecker/fs}}
{{:Amorey/fs}}{{:Walther/fs}}
{{:Orc Shooter/fs}}{{:Pays Blanc Archer/fs}}{{:Gobline Shooter/fs}}{{:Steam Merchant/fs}}{{:Blue Ninja/fs}}{{:Archer Mummy/fs}}{{:Obsidonian Archer/fs}}
==Variant Shooter==
Shooters with unique range.
{{:Barlitz (Awakened)/fs}}
{{:Harold/fs}}{{:Siddeley (Summer)/fs}}
{{:Aerial Goblin/fs}}{{:Pirate Musketeer/fs}}
==Marksman==
Slow ASPD, Wide Range, High Atk to counter higher def enemies.
{{:Wrecker (Awakened)/fs}}{{:Fu (Summer)/fs}}{{:Pino/fs}}
{{:Alcyon/fs}} {{:Chabeau (Awakened)/fs}}{{:Corca (Valentine)/fs}}
{{:Nitro/fs}}
{{:Octopoid Sea Dweller/fs}}