Editing Bakoo (Summer)
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Latest revision | Your text | ||
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{{Infobox Character Alter | {{Infobox Character Alter | ||
|character-name = Bakoo | |character-name = Bakoo | ||
|character-title = | |character-title = | ||
|image = FULL bakoo (summer).png | |image = FULL bakoo (summer).png | ||
|rarity = 6 Stars ☆☆☆☆☆☆ | |rarity = 6 Stars ☆☆☆☆☆☆ | ||
|class = Shooter | |class = Shooter | ||
|country = Verdancia | |country = Verdancia | ||
|illustrator-link = | |illustrator-link = | ||
|release-date = 9/26/2025 | |release-date = 9/26/2025 | ||
|availability = Limited Scouting | |availability = Limited Scouting | ||
|release-year = 2025 | |release-year = 2025 | ||
|filename = wrecker_(awakened) | |filename = wrecker_(awakened) | ||
|Good_name = | |Good_name = Taxidermied Deer | ||
|alternate-list = {{:Bakoo/alternate list}} | |alternate-list = {{:Bakoo/alternate list}} | ||
}} | }} | ||
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| filename = bakoo_(summer) | | filename = bakoo_(summer) | ||
| lv max = 80 | | lv max = 80 | ||
| hp = | | hp = | ||
| hp max = | | hp max = | ||
| atk = | | atk = | ||
| atk max = | | atk max = | ||
| def = | | def = | ||
| def max = | | def max = | ||
| magic res = | | magic res = | ||
| magic res max = | | magic res max = | ||
| cost = | | cost = | ||
| redeploy = | | redeploy = | ||
| class = Shooter | | class = Shooter | ||
| block = | | block = | ||
| atk spd = | | atk spd = | ||
| range type = none | | range type = none | ||
| display-header = | | display-header = | ||
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|attack-reach = Aerial | |attack-reach = Aerial | ||
|trait = Attack flying enemies with priority. | |trait = Attack flying enemies with priority. | ||
|range type = | |range type = 1 | ||
|nature name = | |nature name = | ||
|nature desc = | |nature desc = | ||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
|bonus1 = | |bonus1 = | ||
|bonus2 = | |bonus2 = | ||
|bonus3 = | |bonus3 = | ||
}} | }} | ||
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{{Skill | {{Skill | ||
| filename = bakoo2_01 | | filename = bakoo2_01 | ||
| name = | | name = | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = | | effect = | ||
| initsp = | | initsp = | ||
| cost = | | cost = | ||
| effect2 = | | effect2 = | ||
| initsp2 = | | initsp2 = | ||
| cost2 = | | cost2 = | ||
| effect3 = | | effect3 = | ||
| initsp3 = | | initsp3 = | ||
| cost3 = | | cost3 = | ||
| effect4 = | | effect4 = | ||
| initsp4 = | | initsp4 = | ||
| cost4 = | | cost4 = | ||
| effect5 = | | effect5 = | ||
| initsp5 = | | initsp5 = | ||
| cost5 = | | cost5 = | ||
| effect6 = | | effect6 = | ||
| initsp6 = | | initsp6 = | ||
| cost6 = | | cost6 = | ||
| effect7 = | | effect7 = | ||
| initsp7 = | | initsp7 = | ||
| cost7 = | | cost7 = | ||
|upgrade = ShooterSkill6 | |upgrade = ShooterSkill6 | ||
|range= | |range= | ||
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==Interactions== | ==Interactions== | ||
{{Dialogue | {{Dialogue | ||
|Win = | |Win = | ||
|Lose = | |Lose = | ||
|Interaction #1 = | |Interaction #1 = | ||
|Interaction #2 = | |Interaction #2 = | ||
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}} | }} | ||
{{Dialogue Summer | {{Dialogue Summer | ||
| 1= | | 1= | ||
| 2= | | 2= | ||
| 3= | | 3= | ||
| 4= | | 4= | ||
| 5= | | 5= | ||
| 6= | | 6= | ||
| 7= | | 7= | ||
| 8= | | 8= | ||
| 9= | | 9= | ||
| 10= | | 10= | ||
}} | }} | ||
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!Traditional Chinese | !Traditional Chinese | ||
|- | |- | ||
|} | |} | ||