Rook

From AnotherEidos R Wiki


Rank LVL HP ATK ASPD DEF MRES BLK REP COST
1 713 235 1.05 125 0 2 70 11
50 987 334 1.05 205 0 2 70 11
Rank LVL HP ATK ASPD DEF MRES BLK REP COST
1 987 334 1.05 205 0 2 70 11
70 1370 431 1.05 220 0 2 70 11
Silver Rank Up
Rank Up
Rank Max Bronze Bronze to Silver Max Silver
Materials
26556
DRACO
24142
EXP
20000
DRACO
6
4
[[File:{{{Mat3}}}.png|80px]]{{{Mat3Amount}}}
{{{Draco3}}}
DRACO
{{{Exp2}}}
EXP
TRAIT
COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
NATURE
Strategical Secret
Cannot block enemies when one's HP is below 30%.
DEPLOYMENT INFO
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills[edit | edit source]

T is for Twilight

Range:
[[File:Range{{{range type}}}.png| x100px | center| middle| link=Category:Skill-Range-Change]]

Max Level Skill Details
Level Effect Start SP SP Cost
7 Held COST +12; cannot be the target of enemy attack for 40 seconds. 9 43
Skill Progression
1 Held COST +12; cannot be the target of enemy attack for 30 seconds. 5 45
2 Held COST +12; cannot be the target of enemy attack for 30 seconds. 7 45
3 Held COST +12; cannot be the target of enemy attack for 30 seconds. 9 43
4 Held COST +12; cannot be the target of enemy attack for 32 seconds. 9 43
5 Held COST +12; cannot be the target of enemy attack for 34 seconds. 9 43
6 Held COST +12; cannot be the target of enemy attack for 37 seconds. 9 43
7 Held COST +12; cannot be the target of enemy attack for 40 seconds. 9 43
8 ? Y X
9 ? Y X
10 ? Y X
Skill Upgrade Materials
Skill Upgrade Materials
Lv. 2 3 4 5 6 7
Items

4
[[File:{{{lv2Mat2}}}.png|45px]]
{{{lv2Mat2Amount}}}
[[File:{{{lv2Mat3}}}.png|45px]]
{{{lv2Mat3Amount}}}

4

5
[[File:{{{lv3Mat3}}}.png|45px]]
{{{lv3Mat3Amount}}}

6

2
[[File:{{{lv4Mat3}}}.png|45px]]
{{{lv4Mat3Amount}}}

6

4
[[File:{{{lv5Mat3}}}.png|45px]]
{{{lv5Mat3Amount}}}

6

3
[[File:{{{lv6Mat3}}}.png|45px]]
{{{lv6Mat3Amount}}}

6

2

3


Interactions[edit | edit source]

REGULAR
Event Dialogue
Win Well, y'see, with me on the team
of course we were gonna win......
Hey, don't ignore me!
Lose D-damnit......
I need to think of a new
KO move and try again!
Rank Up Hehehe, try to catch me now!
I'm on the side of justice today!
Interaction #1 Huh, what are you here for?
Interaction #2 Got anything interesting to talk about?
I wanna hear anything.
Interaction #3 I was trying to come up with a name for a new KO move.
Do you have any ideas?
Interaction #4 Aaah! You can't open those notes!
Never, never, never!
Interaction #5 The two of us alone like this is...
Well, it's not bad or anything to me......
Interaction #6 none
Gift Box #1 You're serious?
I can have these?!
Gift Box #2 Thanks!
I'll be sure to get you something next time!
Gift Box #3 Thanks! So, these......
are something you're only giving to me?
Gift Box #4 What were you thinking with these undies?!
Sure, I'll wear them, but...!
Gift Box #5 What is this? A surprise attack?
Coward! Sending something perverted like this.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Alright, let's swim!
Interaction #2 You can make a lot of money at the sea!
If you have any questions I'm your man!
Interaction #3 What do you think of my swimsuit?
You look nice in yours!
Interaction #4 There are tons of opportunities to look cool at the beach! I'll be the star of this summer!
Interaction #5 So, it's just the two of us alone......
Hey, let's go swim!
Interaction #6 none
Gift Box #1 You sure I can have this?
Awesome!!
Gift Box #2 Sorry for making you go get this!
Be sure to look forward to your return gift!
Gift Box #3 Whoa, you're giving me this......
Hey, um, do you have time to... uh... come to my room?
Gift Box #4 You're telling me to wear these trunks!?
You like this kind?! Sure, I'll wear it.....!
Gift Box #5 What I'm saying is why would you gift something like this unsolicitedly? Don't you see how this is embarrassing?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Valentine's time!
There's plenty'a money to be made!
Interaction #2 Even pretty middling chocolates sell for a
pretty high price this time of year!
Interaction #3 You can give me some chocolates too, okay!
Interaction #4 I'm the star of Valentine's!
Interaction #5 You're giving Bill some chocolates? Y'know, he
gets loads from his merc friends already!
Interaction #6 none
Gift Box #1 Ugh, I botched that deal...
Wha? Chocolates?!
Gift Box #2 Hehe, thanks!
Gift Box #3 Is this that uh, y'know, chocolate that means
you love someone? Really?!
Come to my room now then!
Gift Box #4 I got a piece'a chocolate!
Huh, no, I wasn't jealous of Bill or anything!
Gift Box #5 I'm happy to get something other than
chocolate...
But, y'know, it's kinda embarrassing...
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages[edit | edit source]

Japanese Traditional Chinese
Rook ルーク Rūku 路克 Lùkè
Strategical Secret 戦略的隠密 Senryaku-tekionmitsu 戰略性隱蔽 Zhànlüèxìngyǐnbì
T is Twilight 今は黄昏の刻 Imawatasogarenotoki 日薄西山之時將至 Rìbóxīshānzhīshíjiāngzhì
Peace Era Adventurer 平和時代の冒険者 Heiwajidainobōken-sha 和平時代的冒險者 Hépíngshídàidemàoxiǎnzhě
The Gordian Dagger 快刀乱麻のダガー Kaitōranmanodagā 快刀斬亂麻之匕首 Kuàidāozhǎnluànmázhībǐshǒu

Trivia[edit | edit source]

  • Rook's Skill used to cost 20 SP.

Notes[edit | edit source]

  • Rook has low cost, above-average DPS, and efficient Cost gain skill. His Skill makes him invincible while active, making him a better block than most Guards if timed correctly. His Nature can potentially be detrimental, but overall it increases his survivability.
  • At Silver Rank, the duration of his Skill increases. This makes him worse as a Cost builder, but he remains invincible during his Skill, and with the increased duration, this invincibility can last nearly half of a stage or longer.