Template:Skill: Difference between revisions
From AnotherEidos R Wiki
No edit summary Tag: 2017 source edit |
No edit summary Tag: 2017 source edit |
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<table class="wikitable" style="width:50%; margin-bottom:0; margin-top:0;"> | |||
<table class="wikitable" | <tr><th rowspan="2" style="width:75px;">[[File:SkillIcon_{{{filename|charactername}}}.png|75px]]</th> | ||
< | <th colspan="2">{{{name|skillname}}}</th> | ||
< | </tr> | ||
<tr><td><ul> | |||
<li><b>SP Recovery: </b> [[:Category:{{{recovertype|auto}}}recovery|{{uc:{{{recovertype|auto}}}}}]] </li> | |||
< | <li><b>Activation </b> [[:Category:{{{casttype|auto}}}cast|{{uc:{{{casttype|auto}}}}}]] </li> | ||
<includeonly>[[Category:{{{recovertype|auto}}}recovery]] [[Category:{{{casttype|auto}}}cast]]</includeonly> | |||
{{#if:{{{damage-type|}}} <li> <b>Damage Type:</b>[[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] <includeonly>[[Category:Skill-{{{damage-type}}}]]</includeonly> </li>}} | |||
{{#if:{{{damage-type|}}} | {{#if:{{{attack-reach|}}} <li><b>Attack Reach:</b> [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]] <includeonly>[[Category:Skill-{{{attack-reach}}}]]</includeonly></li>}} | ||
</ul></td> | |||
{{#if:{{{attack-reach|}}} | <td style="display:{{{range type|none}}};"> | ||
<b> [[:Category:Skill-Range-Change| Range: ]]</b> <br> [[File:Range{{{range type}}}.png| x100px | center| middle| link=Category:Skill-Range-Change]] | |||
{{#if:{{{range type|}}} ]<includeonly>[[Category:Skill-Range-Change]]</includeonly>}} | |||
</ | </td> | ||
</tr> | |||
</ | </table><table class="wikitable" style="width:50%; margin-bottom:0; margin-top:0;"> | ||
<tr><th colspan=4>Max Level Skill Details</th></tr> | |||
</ | <tr> | ||
< | <th style="width:50px;">Level</th> | ||
<th>Effect</th> | |||
<th style="width:50px;">Start SP</th> | |||
< | <th style="width:50px;">SP Cost</th> | ||
</tr> | |||
<tr> | |||
{{#if: {{{effect10|}}} | | |||
<td>10</td> | |||
<td>{{{effect10|?}}}</td> | |||
| | <td>{{{initsp10|Y}}}</td> | ||
<td>{{{cost10|X}}} </td> | |||
| | | {{#if: {{{effect7|}}} | | ||
| | <td>7</td> | ||
<td>{{{effect7|?}}}</td> | |||
| | <td>{{{initsp7|Y}}}</td> | ||
<td>{{{cost7|X}}} </td> | | |||
<td>3</td> | |||
<td>{{{effect3|?}}}</td> | |||
<td>{{{initsp3|Y}}}</td> | |||
<td>{{{cost3|X}}}</td> | |||
}} | |||
}} | |||
</tr> | |||
</table><table class="wikitable mw-collapsible mw-collapsed" style="width:50%; margin-bottom:0; margin-top:0;"> | |||
<tr> | |||
<th colspan=4>Skill Progression</th> | |||
</tr> | |||
<tr> | |||
<td style="width:50px;">1</td> | |||
<td>{{{effect|?}}}</td> | |||
<td style="width:50px;">{{{initsp|Y}}}</td> | |||
<td style="width:50px;">{{{cost|X}}} </td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td>{{{effect2|?}}}</td> | |||
<td>{{{initsp2|Y}}}</td> | |||
<td>{{{cost2|X}}} </td> | |||
</tr> | |||
<tr> | |||
<td>3</td> | |||
<td>{{{effect3|?}}}</td> | |||
<td>{{{initsp3|Y}}}</td> | |||
<td>{{{cost3|X}}} </td> | |||
</tr> | |||
<tr style="display:{{{cost4|none}}};"> | |||
<td style="display:{{{cost4|none}}};>4</td> | |||
<td style="display:{{{cost4|none}}};>{{{effect4|?}}}</td> | |||
<td style="display:{{{cost4|none}}};>{{{initsp4|Y}}}</td> | |||
<td style="display:{{{cost4|none}}};>{{{cost4|X}}} </td> | |||
</tr> | |||
<tr style="display:{{{cost5|none}}};"> | |||
<td style="display:{{{cost5|none}}};">5</td> | |||
<td style="display:{{{cost5|none}}};>{{{effect5|?}}}</td> | |||
<td style="display:{{{cost5|none}}};>{{{initsp5|Y}}}</td> | |||
<td style="display:{{{cost5|none}}};>{{{cost5|X}}} </td> | |||
</tr> | |||
<tr style="display:{{{cost5|none}}};"> | |||
<td style="display:{{{cost5|none}}};>6</td> | |||
<td style="display:{{{cost5|none}}};>{{{effect6|?}}}</td> | |||
<td style="display:{{{cost5|none}}};>{{{initsp6|Y}}}</td> | |||
<td style="display:{{{cost5|none}}};>{{{cost6|X}}} </td> | |||
</tr> | |||
<tr style="display:{{{cost5|none}}};"> | |||
<td style="display:{{{cost5|none}}};>7</td> | |||
<td style="display:{{{cost5|none}}};>{{{effect7|?}}}</td> | |||
<td style="display:{{{cost5|none}}};>{{{initsp7|Y}}}</td> | |||
<td style="display:{{{cost5|none}}};>{{{cost7|X}}} </td> | |||
</tr> | |||
<tr style="display:{{{cost8|none}}};"> | |||
<td style="display:{{{cost8|none}}}>8</td> | |||
< | <td style="display:{{{cost8|none}}}>{{{effect8|?}}}</td> | ||
<td style="display:{{{cost8|none}}}>{{{initsp8|Y}}}</td> | |||
|<div class="mw-collapsible mw-collapsed" style="width:100%; overflow:auto; vertical-align: text-bottom; align:center;"><b>Skill | <td style="display:{{{cost8|none}}}>{{{cost8|X}}} </td> | ||
{{ Skill Upgrade| class={{#explode:{{{upgrade}}}|Skill|0}} | rarity= {{#explode:{{{upgrade}}}|Skill|1}} }} }}</div> | </tr> | ||
<tr style="display:{{{cost8|none}}};"> | |||
<td style="display:{{{cost8|none}}}>9</td> | |||
<td style="display:{{{cost8|none}}}>{{{effect9|?}}}</td> | |||
<td style="display:{{{cost8|none}}}>{{{initsp9|Y}}}</td> | |||
<td style="display:{{{cost8|none}}}>{{{cost9|X}}} </td> | |||
</tr> | |||
<tr style="display:{{{cost8|none}}};"> | |||
<td style="display:{{{cost8|none}}}>10</td> | |||
<td style="display:{{{cost8|none}}}>{{{effect10|?}}}</td> | |||
<td style="display:{{{cost8|none}}}>{{{initsp10|Y}}}</td> | |||
<td style="display:{{{cost8|none}}}>{{{cost10|X}}} </td> | |||
</tr></table> | |||
{| class="wikitable" style="width:50%; margin-top:0; display:{{{class| {{{upgrade|none}}} }}}; padding:10px;" | |||
|<div class="mw-collapsible mw-collapsed" style="width:100%; overflow:auto; vertical-align: text-bottom; text-align:center;"><b>Skill Upgrade Materials</b><div class="mw-collapsible-content"> {{#if:{{{class|}}}|{{Skill Upgrade| class={{{class}}} | rarity= {{{rarity}}} }} |{{Skill Upgrade| class={{#explode:{{{upgrade}}}|Skill|0}} | rarity= {{#explode:{{{upgrade}}}|Skill|1}} }} }} </div> | |||
|} | |} | ||
<noinclude> | <noinclude> | ||
{{ Skill Upgrade| class={{#explode:SupporterSkill6|Skill|0}} | rarity= {{#explode:SupporterSkill6|Skill|1}} }} }} | |||
==Upgrade== | ==Upgrade== | ||
Skill upgrade is now included in the skillbox, but clean up in pages make take time. So if ever, you can go ahead and add this attribute into the present skill template to specify which skill upgrade template to use. The format is ClassSkill# where # is the rarity, and Class is one of the 7 classes. | Skill upgrade is now included in the skillbox, but clean up in pages make take time. So if ever, you can go ahead and add this attribute into the present skill template to specify which skill upgrade template to use. The format is ClassSkill# where # is the rarity, and Class is one of the 7 classes. |