User:Bejeebs: Difference between revisions
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No edit summary Tag: 2017 source edit |
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==Vanguard== | ==Vanguard== | ||
Early game lane holders, with moderate stats: Low HP, above average offense, average to low defense, and lowest costs in the game. All Vanguards generate cost on kill, and reimburse cost when withdrawn (save for a few exceptions.) | |||
==Skill Charger== | ==Skill Charger== | ||
Prioritizes generating cost, dealing damage is a bonus. | |||
{{:Amorey (Summer)/fs}}{{:Habaki (Setsubun)/fs}} | {{:Amorey (Summer)/fs}}{{:Habaki (Setsubun)/fs}} | ||
{{:Rook/fs}}{{:Ragnar/fs}}{{:Ala' ad-Din/fs}}{{:Todolf/fs}}{{:Farouk/fs}} | {{:Rook/fs}}{{:Ragnar/fs}}{{:Ala' ad-Din/fs}}{{:Todolf/fs}}{{:Farouk/fs}} | ||
Line 6: | Line 8: | ||
{{:Goblin Rider/fs}}{{:Company Employee/fs}}{{:Obsidonian Cavalry/fs}} | {{:Goblin Rider/fs}}{{:Company Employee/fs}}{{:Obsidonian Cavalry/fs}} | ||
==Kill Charger== | ==Kill Charger== | ||
{{:Bashkar/fs}}{{:Rasho/fs}}{{:Kafka | Prioritizes increasing dps and late game viability. | ||
{{:Bashkar/fs}}{{:Rasho/fs}}{{:Kafka/fs}}{{:Jinnosuke (Awakened)/fs}}{{:Bart (Awakened)/fs}}{{:Solve (Awakened)/fs}} | |||
{{:Barlitz/fs}}{{:Rai (Summer)/fs}}{{:Hellion (Young)/fs}}{{:Yuno/fs}}{{:Leonhart (Awakened)/fs}}{{:Lyon/fs}}{{:FullHouse/fs}}{{:Tilikum/fs}}{{:Calhoun/fs}} | {{:Barlitz/fs}}{{:Rai (Summer)/fs}}{{:Hellion (Young)/fs}}{{:Yuno/fs}}{{:Leonhart (Awakened)/fs}}{{:Lyon/fs}}{{:FullHouse/fs}}{{:Tilikum/fs}}{{:Calhoun/fs}} | ||
{{:Kongoh/fs}} | {{:Kongoh/fs}} | ||
{{:Rogue Adventurer/fs}} {{:Gambler/fs}}{{:Seahorse/fs}}{{:Dark Ninja/fs}} | {{:Rogue Adventurer/fs}} {{:Gambler/fs}}{{:Seahorse/fs}}{{:Dark Ninja/fs}} | ||
==Transformer (Vanguard)== | ==Transformer (Vanguard)== | ||
{{:Zed/fs}}{{:Dickert/fs}} | Vanguards that change classes, which may hamper their trait of cost generators in favor of being dps. | ||
{{:Rasho/fs}}{{:Rougarou/fs}}{{:Zed/fs}} | |||
{{:Dickert/fs}} | |||
==Summoner (Vanguard)== | ==Summoner (Vanguard)== | ||
Vanguards that summon other units, which usually hampers their trait of cost generating in favor of more dps. | |||
{{:Seals (Awakened)/fs}}{{:Billford (Awakened)/fs}} | {{:Seals (Awakened)/fs}}{{:Billford (Awakened)/fs}} | ||
{{:Pollon & Orta/fs}} | {{:Pollon & Orta/fs}} | ||
==Redeploy== | ==Redeploy== | ||
Vanguards that are most empowered when newly deployed. They must be withdrawn in order to trigger their skills again, and typically do not refund cost. | |||
{{:Tetsubo/fs}} | {{:Tetsubo/fs}} | ||
{{:Domino/fs}}{{:Garold/fs}} | {{:Domino/fs}}{{:Garold/fs}} |
Revision as of 14:29, 17 July 2025
Vanguard
Early game lane holders, with moderate stats: Low HP, above average offense, average to low defense, and lowest costs in the game. All Vanguards generate cost on kill, and reimburse cost when withdrawn (save for a few exceptions.)
Skill Charger
Prioritizes generating cost, dealing damage is a bonus.
Kill Charger
Prioritizes increasing dps and late game viability.
Transformer (Vanguard)
Vanguards that change classes, which may hamper their trait of cost generators in favor of being dps.
Summoner (Vanguard)
Vanguards that summon other units, which usually hampers their trait of cost generating in favor of more dps.
Redeploy
Vanguards that are most empowered when newly deployed. They must be withdrawn in order to trigger their skills again, and typically do not refund cost.