User:Bejeebs: Difference between revisions

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{{:Rook/fs}}{{:Ragnar/fs}}{{:Ala' ad-Din/fs}}{{:Todolf/fs}}{{:Farouk/fs}}
{{:Lute/fs}}{{:Seals/fs}}
{{:Lute/fs}}{{:Seals/fs}}
{{:Goblin Rider/fs}}{{:Company Employee/fs}}{{:Obsidonian Cavalry/fs}}
{{:Company Employee/fs}}{{:Goblin Rider/fs}}{{:Obsidonian Cavalry/fs}}
===Kill Charger===
===Kill Charger===
Prioritizes increasing dps and late game viability.
Prioritizes increasing dps and late game viability.

Revision as of 14:30, 17 July 2025

Vanguard

Early game lane holders, with moderate stats: Low HP, above average offense, average to low defense, and lowest costs in the game. All Vanguards generate cost on kill, and reimburse cost when withdrawn (save for a few exceptions.)

Skill Charger

Prioritizes generating cost, dealing damage is a bonus.

Kill Charger

Prioritizes increasing dps and late game viability.


FLYER

Transformer (Vanguard)

Vanguards that change classes, which may hamper their trait of cost generators in favor of being dps.

Summoner (Vanguard)

Vanguards that summon other units, which usually hampers their trait of cost generating in favor of more dps.

Redeploy

Vanguards that are most empowered when newly deployed. They must be withdrawn in order to trigger their skills again, and typically do not refund cost.