Attack Speed (Stat)

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Revision as of 07:54, 27 June 2025 by Bejeebs (talk | contribs) (Created page with "Part of Character Stats. These pages are wips! Attack Speed (Aspd) determines the time interval in seconds between a character's attack or healing. '''Mechanics:''' * When an enemy is in range, a character will proceed to do their auto attacks in intervals based on their Attack Speed. * Increase in Attack Speed would mean a decrease in aspd value, while a decrease in attack speed would mean an increase instead. * If the description describes '''''Attack Interval'...")
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Part of Character Stats. These pages are wips!

Attack Speed (Aspd) determines the time interval in seconds between a character's attack or healing.

Mechanics:

  • When an enemy is in range, a character will proceed to do their auto attacks in intervals based on their Attack Speed.
  • Increase in Attack Speed would mean a decrease in aspd value, while a decrease in attack speed would mean an increase instead.
  • If the description describes Attack Interval instead, then an increase would decrease the attack speed, and a decrease would mean an increase instead.

Related Mechanics: Damage

Note: Aspd related effects that only affect the user and/or their summons are excluded from this list.

Buffs[edit | edit source]

Debuffs[edit | edit source]